Commit Graph
56 Commits
Author SHA1 Message Date
Dynamitos ac317a3829 Trying to add fluid simulation 2026-04-12 20:49:02 +02:00
Dynamitos b6a449d8e3 More windowing changes for renderdoc 2026-04-07 22:25:13 +02:00
Dynamitos 7271fe8a0b new compute dispatch 2026-04-06 09:54:04 +02:00
Dynamitos cd0f6d038f Reorganize includes 2026-03-14 13:53:04 +01:00
Dynamitos 4a66b5d18d Compatibility changes with macos 2026-02-22 20:26:25 +01:00
Dynamitos 757b75aaf3 Implementing graphics layer changes in metal 2025-08-14 18:28:33 +02:00
Dynamitos 708ab36377 copy shaders from game to engine 2025-04-11 13:49:37 +02:00
Dynamitos 5a54530a48 Reintroducing type parameters for vertex data 2025-04-11 09:54:09 +02:00
Dynamitos d14c1217de Some changes 2025-04-10 16:42:37 +02:00
Dynamitos 9cce5977c5 fixing lots of warnings 2025-03-26 13:38:48 +01:00
Dynamitos e7ba74e258 Adding basic memory resource 2025-03-20 20:15:38 +01:00
Dynamitos 6f0e2fe7e7 Fixing the maximum 2048 meshlet limit 2025-03-09 22:42:05 +01:00
Dynamitos 67b4a533f2 it at least does something 2025-02-28 16:56:51 +09:00
Dynamitos 89570ff792 adding anyhit, doesnt work though 2025-01-30 23:25:41 +01:00
Dynamitos 0fb5320a30 Tangent space works again 2024-12-30 23:47:24 +01:00
Dynamitos 7f4d7c7f71 Ray Tracing doesnt look like shit anymore 2024-12-25 14:59:08 +01:00
Dynamitos 5fae4f02e8 Reworking tangent lighting 2024-12-21 20:47:57 +01:00
Dynamitos 32d3bd8ad8 Some actually useful metal changes??? 2024-11-01 21:04:06 +01:00
Dynamitos 07dad4641d Idk what is still missing 2024-10-21 11:13:26 +02:00
Dynamitos 1193406dd8 Many stupid changes 2024-10-18 19:01:04 +02:00
Dynamitos 7623d647ee Trying to fix everything 2024-10-15 21:35:52 +02:00
Dynamitos 62d6662ad1 Nothing works 2024-10-14 18:14:08 +02:00
Dynamitos 98a7e16756 Adding basic CBT Terrain implementation 2024-10-10 20:36:59 +02:00
Dynamitos c89fd405b8 It works now????? 2024-10-02 15:59:52 +02:00
Dynamitos 5658fac224 Removing terrain for now 2024-10-01 22:52:51 +02:00
Dynamitos a5694b838a Everything is broken 2024-10-01 16:56:04 +02:00
Dynamitos 242acdab58 Changing descriptor update signature 2024-09-27 15:57:37 +02:00
Dynamitos 81f29d1b3f Auto stash before merge of "master" and "Gitea/master" 2024-09-25 17:27:21 +02:00
Dynamitos 6417ab940d Descriptors now work in metal hopefully 2024-09-16 13:00:53 +02:00
Dynamitos 9d2b890d72 Finally fixing it for real for real 2024-09-07 11:15:47 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos 064ba22391 Adding normal mapping 2024-07-15 17:55:22 +02:00
Dynamitos 3463ecd7b9 Something changed ! 2024-07-13 09:25:42 +02:00
Dynamitos 8387ad6ffe More ray tracing changes 2024-07-12 13:33:52 +02:00
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos f6ebbc2067 Adding bindless material descriptors 2024-06-18 19:19:05 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 157368a241 Fixing visibility generation 2024-05-31 14:21:32 +02:00
Dynamitos 4b6022237b Caching descriptor set updates 2024-05-29 10:40:35 +02:00
Dynamitos 838bd69fa7 Fixing some descriptor binding stuff, made it work 2024-05-18 21:23:59 +02:00
Dynamitos 2b27ddd134 Fixing some mac stuff 2024-05-17 18:08:11 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 2762f9e729 Using global meshlet culling list 2024-05-12 19:36:32 +02:00
Dynamitos f0fd9a7ae7 Lighting still looks horrible, but whatever for now 2024-05-04 09:25:13 +02:00
Dynamitos 19922f4624 Fixed stupid mesh shading bug 2024-04-26 20:24:43 +02:00
Dynamitos ab2bdfbd0e THE STREET FINALLY RENDERS 2024-04-26 19:32:38 +02:00
Dynamitos 93ab9e38f0 Adding combined image samplers 2024-04-26 11:42:28 +02:00
Dynamitos 541b12aa5d Fixing some import problems 2024-04-24 23:25:34 +02:00
Dynamitos 6b91568423 Fixing mesh import 2024-04-23 23:21:30 +02:00
Dynamitos 72336aa64f It finally works 2024-04-23 19:11:06 +02:00