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Seele/src/Engine/Graphics/Vulkan/Descriptor.cpp
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#include "Descriptor.h"
#include "Buffer.h"
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#include "CRC.h"
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#include "Command.h"
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#include "Graphics.h"
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#include "Graphics/Buffer.h"
#include "Graphics/Descriptor.h"
#include "Graphics/Enums.h"
#include "Graphics/Initializer.h"
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#include "RayTracing.h"
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#include "Texture.h"
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#include "vulkan/vulkan_core.h"
#include <algorithm>
#include <ranges>
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using namespace Seele;
using namespace Seele::Vulkan;
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DescriptorLayout::DescriptorLayout(PGraphics graphics, const std::string& name)
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: Gfx::DescriptorLayout(name), graphics(graphics), layoutHandle(VK_NULL_HANDLE) {}
DescriptorLayout::~DescriptorLayout() {
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(pool));
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if (layoutHandle != VK_NULL_HANDLE) {
vkDestroyDescriptorSetLayout(graphics->getDevice(), layoutHandle, nullptr);
}
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}
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void DescriptorLayout::create() {
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if (layoutHandle != VK_NULL_HANDLE) {
return;
}
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Array<VkDescriptorBindingFlags> bindingFlags;
if (std::ranges::contains(descriptorBindings, Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &Gfx::DescriptorBinding::descriptorType)) {
bindings.add({
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_ALL, // todo
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.pImmutableSamplers = nullptr,
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});
bindingFlags.add(0);
}
for (const auto& gfxBinding : descriptorBindings) {
if (gfxBinding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER) {
mappings[gfxBinding.name] = {
.binding = 0,
.constantOffset = constantsSize,
.constantSize = gfxBinding.uniformLength,
};
constantsSize += gfxBinding.uniformLength;
constantsStages |= gfxBinding.shaderStages;
} else {
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mappings[gfxBinding.name] = DescriptorMapping{
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.binding = (uint32)bindings.size(),
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.type = cast(gfxBinding.descriptorType),
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};
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bindings.add(VkDescriptorSetLayoutBinding{
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.binding = (uint32)bindings.size(),
.descriptorType = cast(gfxBinding.descriptorType),
.descriptorCount = gfxBinding.descriptorCount,
.stageFlags = gfxBinding.shaderStages,
.pImmutableSamplers = nullptr,
});
bindingFlags.add(gfxBinding.bindingFlags);
}
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}
VkDescriptorSetLayoutBindingFlagsCreateInfo bindingFlagsInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
.pNext = nullptr,
.bindingCount = static_cast<uint32>(bindingFlags.size()),
.pBindingFlags = bindingFlags.data(),
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};
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VkDescriptorSetLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = &bindingFlagsInfo,
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.flags = 0,
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.bindingCount = (uint32)bindings.size(),
.pBindings = bindings.data(),
};
VK_CHECK(vkCreateDescriptorSetLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
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pool = new DescriptorPool(graphics, this);
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hash = CRC::Calculate(bindings.data(), sizeof(VkDescriptorSetLayoutBinding) * bindings.size(), CRC::CRC_32());
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}
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DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout)
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: CommandBoundResource(graphics, layout->getName()), graphics(graphics), layout(layout) {
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for (uint32 i = 0; i < cachedHandles.size(); ++i) {
cachedHandles[i] = nullptr;
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}
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Map<Gfx::SeDescriptorType, uint32> perTypeSizes;
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for (uint32 i = 0; i < layout->getBindings().size(); ++i) {
auto& binding = layout->getBindings()[i];
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perTypeSizes[binding.descriptorType] += 512;
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}
Array<VkDescriptorPoolSize> poolSizes;
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for (const auto& [type, num] : perTypeSizes) {
poolSizes.add(VkDescriptorPoolSize{
.type = cast(type),
.descriptorCount = num,
});
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}
VkDescriptorPoolCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
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.flags = 0,
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.maxSets = maxSets * Gfx::numFramesBuffered,
.poolSizeCount = (uint32)poolSizes.size(),
.pPoolSizes = poolSizes.data(),
};
VK_CHECK(vkCreateDescriptorPool(graphics->getDevice(), &createInfo, nullptr, &poolHandle));
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}
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DescriptorPool::~DescriptorPool() {
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for (size_t i = 0; i < maxSets; ++i) {
if (cachedHandles[i] != nullptr) {
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(cachedHandles[i]));
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}
}
vkDestroyDescriptorPool(graphics->getDevice(), poolHandle, nullptr);
if (nextAlloc) {
delete nextAlloc;
}
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}
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Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet() {
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VkDescriptorSetLayout layoutHandle = layout->getHandle();
VkDescriptorSetVariableDescriptorCountAllocateInfo setCounts = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorSetCount = 1,
};
VkDescriptorSetAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorPool = poolHandle,
.descriptorSetCount = 1,
.pSetLayouts = &layoutHandle,
};
uint32 counts = 0;
for (const auto& binding : layout->bindings) {
if (binding.descriptorCount > 0) {
counts = binding.descriptorCount;
}
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}
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if (layout->bindings.size() > 0) {
setCounts.pDescriptorCounts = &counts;
allocInfo.pNext = &setCounts;
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}
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for (uint32 setIndex = 0; setIndex < cachedHandles.size(); ++setIndex) {
if (cachedHandles[setIndex] == nullptr) {
cachedHandles[setIndex] = new DescriptorSet(graphics, this);
}
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if (cachedHandles[setIndex]->isCurrentlyBound()) {
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// Currently in use, skip
continue;
}
if (cachedHandles[setIndex]->getHandle() == VK_NULL_HANDLE) {
// If it hasnt been initialized, allocate it
VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &cachedHandles[setIndex]->setHandle));
}
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PDescriptorSet vulkanSet = cachedHandles[setIndex];
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// Found set, stop searching
return vulkanSet;
}
if (nextAlloc == nullptr) {
nextAlloc = new DescriptorPool(graphics, layout);
}
// std::cout << "Out of descriptors, forwarding" << std::endl;
return nextAlloc->allocateDescriptorSet();
// throw std::logic_error("Out of descriptor sets");
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}
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void DescriptorPool::reset() {
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for (uint32 i = 0; i < cachedHandles.size(); ++i) {
if (cachedHandles[i] == nullptr) {
return;
}
}
if (nextAlloc != nullptr) {
nextAlloc->reset();
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}
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}
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DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
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: Gfx::DescriptorSet(owner->getLayout()), CommandBoundResource(graphics, owner->getLayout()->getName()), setHandle(VK_NULL_HANDLE),
graphics(graphics), owner(owner) {
boundResources.resize(owner->getLayout()->getBindings().size());
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for (uint32 i = 0; i < boundResources.size(); ++i) {
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boundResources[i].resize(owner->getLayout()->getBindings()[i].descriptorCount);
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}
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constantData.resize(owner->getLayout()->constantsSize);
}
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DescriptorSet::~DescriptorSet() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(constantsBuffer)); }
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void DescriptorSet::updateConstants(const std::string& mappingName, uint32 offset, void* data) {
std::memcpy(constantData.data() + owner->getLayout()->mappings[mappingName].constantOffset, (char*)data + offset,
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owner->getLayout()->mappings[mappingName].constantSize);
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}
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void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
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PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
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const auto& map = owner->getLayout()->mappings[mappingName];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
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});
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writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
});
boundResources[binding][index] = vulkanBuffer->getAlloc();
}
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void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PVertexBuffer indexBuffer) {
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PVertexBuffer vulkanBuffer = indexBuffer.cast<VertexBuffer>();
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const auto& map = owner->getLayout()->mappings[mappingName];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = index,
.descriptorCount = 1,
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
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});
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boundResources[binding][index] = vulkanBuffer->getAlloc();
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}
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void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PIndexBuffer indexBuffer) {
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PIndexBuffer vulkanBuffer = indexBuffer.cast<IndexBuffer>();
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const auto& map = owner->getLayout()->mappings[mappingName];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
});
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boundResources[binding][index] = vulkanBuffer->getAlloc();
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}
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void DescriptorSet::updateSampler(const std::string& mappingName, uint32 index, Gfx::PSampler samplerState) {
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PSampler vulkanSampler = samplerState.cast<Sampler>();
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const auto& map = owner->getLayout()->mappings[mappingName];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanSampler->getHandle()) {
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return;
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}
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imageInfos.add(VkDescriptorImageInfo{
.sampler = vulkanSampler->getSampler(),
.imageView = VK_NULL_HANDLE,
.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
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});
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boundResources[binding][index] = vulkanSampler->getHandle();
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}
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void DescriptorSet::updateTexture(const std::string& mappingName, uint32 index, Gfx::PTexture texture) {
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TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
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const auto& map = owner->getLayout()->mappings[mappingName];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanTexture->getHandle()) {
return;
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}
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// It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = index,
.descriptorCount = 1,
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
});
boundResources[binding][index] = vulkanTexture->getHandle();
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}
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void DescriptorSet::updateAccelerationStructure(const std::string& mappingName, uint32 index, Gfx::PTopLevelAS as) {
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auto tlas = as.cast<TopLevelAS>();
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uint32 binding = owner->getLayout()->mappings[mappingName].binding;
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accelerationInfos.add(VkWriteDescriptorSetAccelerationStructureKHR{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
.pNext = nullptr,
.accelerationStructureCount = 1,
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.pAccelerationStructures = &tlas->handle,
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});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = &accelerationInfos.back(),
.dstSet = setHandle,
.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
});
}
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void DescriptorSet::writeChanges() {
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if (constantData.size() > 0) {
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if (constantsBuffer != nullptr) {
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(constantsBuffer));
}
constantsBuffer = new BufferAllocation(graphics, owner->getLayout()->getName(),
VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.size = constantData.size(),
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
},
VmaAllocationCreateInfo{
.usage = VMA_MEMORY_USAGE_AUTO,
},
Gfx::QueueType::GRAPHICS);
constantsBuffer->updateContents(0, constantData.size(), constantData.data());
constantsBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
Gfx::SE_ACCESS_UNIFORM_READ_BIT, Gfx::SE_PIPELINE_STAGE_ALL_COMMANDS_BIT);
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = constantsBuffer->buffer,
.offset = 0,
.range = constantsBuffer->size,
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pBufferInfo = &bufferInfos.back(),
});
}
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if (writeDescriptors.size() > 0) {
if (isCurrentlyBound()) {
std::cout << "Descriptor currently bound, allocate a new one instead" << std::endl;
assert(!isCurrentlyBound());
}
vkUpdateDescriptorSets(graphics->getDevice(), (uint32)writeDescriptors.size(), writeDescriptors.data(), 0, nullptr);
writeDescriptors.clear();
imageInfos.clear();
bufferInfos.clear();
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}
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}
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PipelineLayout::PipelineLayout(PGraphics graphics, const std::string& name, Gfx::PPipelineLayout baseLayout)
: Gfx::PipelineLayout(name, baseLayout), graphics(graphics), layoutHandle(VK_NULL_HANDLE) {}
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PipelineLayout::~PipelineLayout() {}
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std::mutex layoutLock;
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Map<uint32, VkPipelineLayout> cachedLayouts;
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void PipelineLayout::create() {
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for (const auto& [_, desc] : descriptorSetLayouts) {
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PDescriptorLayout layout = desc.cast<DescriptorLayout>();
layout->create();
uint32 parameterIndex = parameterMapping[layout->getName()];
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if (parameterIndex >= vulkanDescriptorLayouts.size()) {
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vulkanDescriptorLayouts.resize(parameterIndex + 1);
}
vulkanDescriptorLayouts[parameterIndex] = layout->getHandle();
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}
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Array<VkPushConstantRange> vkPushConstants(pushConstants.size());
for (size_t i = 0; i < pushConstants.size(); i++) {
vkPushConstants[i].offset = pushConstants[i].offset;
vkPushConstants[i].size = pushConstants[i].size;
vkPushConstants[i].stageFlags = pushConstants[i].stageFlags;
}
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VkPipelineLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.setLayoutCount = (uint32)vulkanDescriptorLayouts.size(),
.pSetLayouts = vulkanDescriptorLayouts.data(),
.pushConstantRangeCount = (uint32)vkPushConstants.size(),
.pPushConstantRanges = vkPushConstants.data(),
};
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layoutHash =
CRC::Calculate(createInfo.pPushConstantRanges, sizeof(VkPushConstantRange) * createInfo.pushConstantRangeCount, CRC::CRC_32());
layoutHash =
CRC::Calculate(createInfo.pSetLayouts, sizeof(VkDescriptorSetLayout) * createInfo.setLayoutCount, CRC::CRC_32(), layoutHash);
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std::unique_lock l(layoutLock);
if (cachedLayouts.contains(layoutHash)) {
// std::cout << "New Layout" << std::endl;
layoutHandle = cachedLayouts[layoutHash];
return;
}
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VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
cachedLayouts[layoutHash] = layoutHandle;
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}