Commit Graph
60 Commits
Author SHA1 Message Date
Dynamitos 64a26bfd57 Reducing memory usage 2024-08-07 21:19:33 +02:00
Dynamitos 3b6eb3ebcc Fixing destruction 2024-07-18 11:45:56 +02:00
Dynamitos f943407b26 Nothing works again 2024-07-16 09:56:47 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos c352555b0b Changing vertex data interfaces 2024-06-25 08:59:09 +02:00
Dynamitos bd63b14260 Adding transparency support 2024-06-20 21:57:26 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 4b6022237b Caching descriptor set updates 2024-05-29 10:40:35 +02:00
Dynamitos e0961bce24 Implement quick shader switch hotkeys 2024-05-23 14:58:14 +02:00
Dynamitos 2b27ddd134 Fixing some mac stuff 2024-05-17 18:08:11 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 46a2713729 Starting framework for static mesh rendering 2024-05-08 10:51:59 +02:00
Dynamitos af7d624d06 Now able to import stuff properly 2024-05-06 18:36:16 +02:00
Dynamitos f0fd9a7ae7 Lighting still looks horrible, but whatever for now 2024-05-04 09:25:13 +02:00
Dynamitos 247d6a54fb Fixing more stuff so i can import the car as well 2024-05-01 19:39:57 +02:00
Dynamitos 2c1669aab4 Reworked mesh asset loading 2024-05-01 14:10:52 +02:00
Dynamitos ab2bdfbd0e THE STREET FINALLY RENDERS 2024-04-26 19:32:38 +02:00
Dynamitos 541b12aa5d Fixing some import problems 2024-04-24 23:25:34 +02:00
Dynamitos 6b91568423 Fixing mesh import 2024-04-23 23:21:30 +02:00
Dynamitos 80963edfd4 Fixing a refactor error 2024-04-23 17:08:39 +02:00
Dynamitos 89571e5298 Fixing vulkan 2024-04-23 08:11:44 +02:00
Dynamitos 194a0e8b91 Trying to fix metal shader compilation 2024-04-19 18:23:36 +02:00
Dynamitos 21636f2460 Fixing metal swapchain 2024-04-18 13:33:35 +02:00
Dynamitos d67c8ebffe Basic metal backend 2024-04-15 13:48:34 +02:00
Dynamitos f5eb12a5de Descriptor sets and refactoring 2024-04-13 23:51:38 +02:00
Dynamitos efb2c0e169 Adding DXC 2024-04-12 09:27:30 +02:00
Dynamitos a0161f1d83 More metal changes 2024-04-09 18:24:21 +02:00
Dynamitos 87417f483c Runs on MacOS, tho window size is terrible 2024-01-24 23:10:33 +01:00
Dynamitos 4868fb51ac Fixing more stuff 2024-01-20 13:22:47 +01:00
Dynamitos cb6b1815ee Adding vertex input description, readding slang 2024-01-19 09:49:42 +01:00
Dynamitos 00672cf08e Fixing VMA improper destruction 2024-01-17 19:34:38 +01:00
Dynamitos 524f26d921 Adding VMA 2024-01-17 17:57:59 +01:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos dc28979cfd Graceful exit 2023-12-12 11:37:00 +01:00
Dynamitos 3feb331927 Adding AABB to meshlets 2023-12-11 14:45:37 +01:00
Dynamitos a49bab9028 builds now with VCPKG and MSAA works 2023-12-10 22:27:59 +01:00
Dynamitos 6c156d3bc2 Shaders are not compiling anymore... 2023-12-02 10:55:00 +01:00
Dynamitos 1493627ceb There is a memory leak 2023-11-30 11:51:53 +01:00
Dynamitos d1475d506e frog 2023-11-27 22:50:37 +01:00
Dynamitos 7f1bc7d090 More mesh shading changes 2023-11-22 13:18:54 +01:00
Dynamitos 3dc5855d6c Memory leak, but otherwise working 2023-11-16 22:58:47 +01:00
Dynamitos 19c3e559b1 Progress i guess 2023-11-08 23:27:21 +01:00
Dynamitos ecb5050dc7 Forgetting to delete leads to memoryleaks 2023-11-07 16:55:13 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos d35f7acddc Got a bit further 2023-11-05 11:47:22 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos dcbce27fb2 Changing engine to shared library 2023-08-26 15:19:12 +02:00
Dynamitos 4ab924f251 Decent asset loading 2023-07-31 21:43:20 +02:00