Commit Graph
67 Commits
Author SHA1 Message Date
Dynamitos ac317a3829 Trying to add fluid simulation 2026-04-12 20:49:02 +02:00
Dynamitos ef9cb9c812 Broke everything for some reason 2025-08-23 18:09:01 +02:00
Dynamitos 47360714a5 VertexData refactor 2025-04-14 22:26:33 +02:00
Dynamitos 19007ac601 Disabling lighting for now 2025-04-13 14:41:42 +02:00
Dynamitos e355f3e703 Fixing some potential crashes 2025-04-08 22:01:42 +02:00
Dynamitos 9cce5977c5 fixing lots of warnings 2025-03-26 13:38:48 +01:00
Dynamitos edfe34a394 maps work again 2025-03-25 18:10:32 +01:00
Dynamitos 80f86ca95c trying to a add automatic exposure 2025-03-11 22:08:23 +01:00
Dynamitos 7f4d7c7f71 Ray Tracing doesnt look like shit anymore 2024-12-25 14:59:08 +01:00
Dynamitos 07dad4641d Idk what is still missing 2024-10-21 11:13:26 +02:00
Dynamitos 7623d647ee Trying to fix everything 2024-10-15 21:35:52 +02:00
Dynamitos 98a7e16756 Adding basic CBT Terrain implementation 2024-10-10 20:36:59 +02:00
Dynamitos 4ca43427e2 Trying compression 2024-10-01 11:15:38 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos ac72377210 Trying to fix memory usage, made it worse and nothing works 2024-08-08 22:14:25 +02:00
Dynamitos 64a26bfd57 Reducing memory usage 2024-08-07 21:19:33 +02:00
Dynamitos 819b541ff2 Fixing some stuff 2024-07-19 10:42:59 +02:00
Dynamitos 3b6eb3ebcc Fixing destruction 2024-07-18 11:45:56 +02:00
Dynamitos 60e74f87b8 RT Shading works 2024-07-16 15:32:51 +02:00
Dynamitos 064ba22391 Adding normal mapping 2024-07-15 17:55:22 +02:00
Dynamitos 38986f4bfc Rt works now, no idea why 2024-07-15 09:18:59 +02:00
Dynamitos 8387ad6ffe More ray tracing changes 2024-07-12 13:33:52 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos 00bb6b3a96 Adding view culling to non-depth culling variant 2024-06-25 11:21:56 +02:00
Dynamitos c352555b0b Changing vertex data interfaces 2024-06-25 08:59:09 +02:00
Dynamitos bd63b14260 Adding transparency support 2024-06-20 21:57:26 +02:00
Dynamitos 1e91f88355 Extending position only support 2024-06-19 10:33:19 +02:00
Dynamitos e501a69b36 Fixing initial frames 2024-06-18 23:33:03 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos ac135eebd0 Fixed buffer staging 2024-06-13 22:47:51 +02:00
Dynamitos 42b4d43a6d Lots of refactoring 2024-06-13 15:43:03 +02:00
Dynamitos 2ba30a8fcc Visibility reset doesnt work anymore for some reason 2024-06-10 10:13:37 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos f18bf8acbe More Ray tracing changes 2024-06-09 10:44:24 +02:00
Dynamitos bc0d05dbb0 Lot of synchronization changes 2024-06-07 14:56:42 +02:00
Dynamitos cb21e8a85a Working on visibility pass 2024-06-07 09:19:47 +02:00
Dynamitos 321c97efe9 Nothing works 2024-05-22 10:30:45 +02:00
Dynamitos 2b27ddd134 Fixing some mac stuff 2024-05-17 18:08:11 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 7fc7ba56d4 Staging before meshlet linearization 2024-05-09 08:41:46 +02:00
Dynamitos f0fd9a7ae7 Lighting still looks horrible, but whatever for now 2024-05-04 09:25:13 +02:00
Dynamitos 247d6a54fb Fixing more stuff so i can import the car as well 2024-05-01 19:39:57 +02:00
Dynamitos 80963edfd4 Fixing a refactor error 2024-04-23 17:08:39 +02:00
Dynamitos 89571e5298 Fixing vulkan 2024-04-23 08:11:44 +02:00
Dynamitos 4dc2df800a Basic buffer implementation 2024-04-11 18:51:47 +02:00
Dynamitos 2480529dbc Lighting is broken again 2024-02-20 21:07:17 +01:00
Dynamitos 725e7cb67b Changing queue acquisition 2024-02-01 08:42:24 +01:00
Dynamitos d903689435 Adding object debug naming 2024-01-31 14:05:36 +01:00
Dynamitos 5678021c9e Adding interface for renderpass layout transitions 2024-01-31 09:49:53 +01:00
Dynamitos c99451ad10 Fixing struct initializer order 2024-01-20 19:14:19 +01:00