Dynamitos
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252a241208
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Trying to add water
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2024-08-13 22:44:04 +02:00 |
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Dynamitos
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97244e87c1
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Further reducing memory usage
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2024-08-08 22:58:50 +02:00 |
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Dynamitos
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b857963f68
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Fixed memory usage
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2024-08-08 22:53:49 +02:00 |
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Dynamitos
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ac72377210
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Trying to fix memory usage, made it worse and nothing works
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2024-08-08 22:14:25 +02:00 |
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Dynamitos
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3f8ce3a25e
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Fixing float data bug
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2024-08-07 21:52:45 +02:00 |
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Dynamitos
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64a26bfd57
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Reducing memory usage
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2024-08-07 21:19:33 +02:00 |
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Dynamitos
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819b541ff2
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Fixing some stuff
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2024-07-19 10:42:59 +02:00 |
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Dynamitos
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3b6eb3ebcc
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Fixing destruction
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2024-07-18 11:45:56 +02:00 |
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Dynamitos
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67c4ce2f7a
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some transparency
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2024-07-17 14:34:00 +02:00 |
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Dynamitos
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12001152d4
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Adding transparent geometry to ray tracing
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2024-07-17 10:40:40 +02:00 |
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Dynamitos
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75e9bc899c
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Fixing transparency
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2024-07-17 09:33:37 +02:00 |
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Dynamitos
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f55a2a03d2
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Trying to add opacity
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2024-07-16 16:44:56 +02:00 |
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Dynamitos
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60e74f87b8
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RT Shading works
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2024-07-16 15:32:51 +02:00 |
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Dynamitos
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f943407b26
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Nothing works again
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2024-07-16 09:56:47 +02:00 |
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Dynamitos
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064ba22391
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Adding normal mapping
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2024-07-15 17:55:22 +02:00 |
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Dynamitos
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38986f4bfc
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Rt works now, no idea why
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2024-07-15 09:18:59 +02:00 |
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Dynamitos
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42d98d7233
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More rt changes
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2024-07-13 16:22:56 +02:00 |
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Dynamitos
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3463ecd7b9
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Something changed !
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2024-07-13 09:25:42 +02:00 |
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Dynamitos
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b756f17a09
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Adding barriers
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2024-07-12 22:05:52 +02:00 |
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Dynamitos
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8387ad6ffe
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More ray tracing changes
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2024-07-12 13:33:52 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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acf8dde8fc
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Some ray tracing changes
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2024-07-08 13:46:49 +02:00 |
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Dynamitos
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fd8dc5ed0f
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Adding benchmark
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2024-07-05 12:02:46 +02:00 |
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Dynamitos
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8418cdbd11
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Adding basic timestamps
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2024-07-01 12:17:04 +02:00 |
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Dynamitos
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966c64ca27
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Fixed depth culling
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2024-06-28 17:46:39 +02:00 |
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Dynamitos
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00bb6b3a96
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Adding view culling to non-depth culling variant
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2024-06-25 11:21:56 +02:00 |
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Dynamitos
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c352555b0b
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Changing vertex data interfaces
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2024-06-25 08:59:09 +02:00 |
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Dynamitos
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bd63b14260
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Adding transparency support
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2024-06-20 21:57:26 +02:00 |
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Dynamitos
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2dc9d57c71
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Removing update after bind
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2024-06-19 10:44:11 +02:00 |
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Dynamitos
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1e91f88355
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Extending position only support
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2024-06-19 10:33:19 +02:00 |
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Dynamitos
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e501a69b36
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Fixing initial frames
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2024-06-18 23:33:03 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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cff14981ff
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More ray tracing changes
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2024-06-18 09:48:00 +02:00 |
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Dynamitos
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7cdbb19331
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Fixing depth mip generation
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2024-06-17 16:21:41 +02:00 |
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Dynamitos
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0fd331b3b5
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Adding Pipeline statistics queries
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2024-06-15 21:47:20 +02:00 |
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Dynamitos
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86c179e2e7
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Adding Raytracing shader stages
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2024-06-14 22:12:26 +02:00 |
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Dynamitos
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ac135eebd0
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Fixed buffer staging
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2024-06-13 22:47:51 +02:00 |
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Dynamitos
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42b4d43a6d
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Lots of refactoring
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2024-06-13 15:43:03 +02:00 |
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Dynamitos
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df7fbef8bd
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Implemented basic occlusions queries
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2024-06-11 16:55:20 +02:00 |
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Dynamitos
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52c4f11d28
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Depth Culling works??
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2024-06-11 14:15:29 +02:00 |
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Dynamitos
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2ba30a8fcc
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Visibility reset doesnt work anymore for some reason
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2024-06-10 10:13:37 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f18bf8acbe
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More Ray tracing changes
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2024-06-09 10:44:24 +02:00 |
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Dynamitos
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31e66192f1
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Starting ray tracing
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2024-06-07 21:55:22 +02:00 |
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Dynamitos
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2644b127fa
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Draw List works now
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2024-06-07 18:43:10 +02:00 |
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Dynamitos
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bc0d05dbb0
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Lot of synchronization changes
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2024-06-07 14:56:42 +02:00 |
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Dynamitos
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cb21e8a85a
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Working on visibility pass
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2024-06-07 09:19:47 +02:00 |
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Dynamitos
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ad00e16cf9
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Adding simple visibility pass
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2024-06-04 21:34:14 +02:00 |
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Dynamitos
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157368a241
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Fixing visibility generation
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2024-05-31 14:21:32 +02:00 |
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Dynamitos
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953c90f2de
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Lots of shader changes, basic primitive writing
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2024-05-30 21:24:21 +02:00 |
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Dynamitos
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f278afad66
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Adding cached depth renderpass
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2024-05-30 16:56:22 +02:00 |
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Dynamitos
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4b6022237b
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Caching descriptor set updates
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2024-05-29 10:40:35 +02:00 |
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Dynamitos
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e0961bce24
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Implement quick shader switch hotkeys
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2024-05-23 14:58:14 +02:00 |
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Dynamitos
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8399b176bb
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Mesh Culling also works again
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2024-05-22 19:39:13 +02:00 |
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Dynamitos
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30ba70832e
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Mesh Shading works as well
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2024-05-22 19:29:23 +02:00 |
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Dynamitos
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f6f45cbd6e
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Rasterize works again
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2024-05-22 19:20:30 +02:00 |
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Dynamitos
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520d327c1a
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Removed submodule external/slang
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2024-05-22 11:34:37 +02:00 |
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Dynamitos
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321c97efe9
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Nothing works
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2024-05-22 10:30:45 +02:00 |
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Dynamitos
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838bd69fa7
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Fixing some descriptor binding stuff, made it work
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2024-05-18 21:23:59 +02:00 |
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Dynamitos
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60d2164987
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Removed submodule external/slang
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2024-05-18 15:01:27 +02:00 |
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Dynamitos
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2b27ddd134
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Fixing some mac stuff
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2024-05-17 18:08:11 +02:00 |
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Dynamitos
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5fd41b8388
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Lot of changes
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2024-05-16 19:47:35 +02:00 |
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Dynamitos
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7690434f2b
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Normal mapping doesnt work
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2024-05-15 15:27:13 +02:00 |
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Dynamitos
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2762f9e729
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Using global meshlet culling list
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2024-05-12 19:36:32 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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46a2713729
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Starting framework for static mesh rendering
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2024-05-08 10:51:59 +02:00 |
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Dynamitos
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af7d624d06
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Now able to import stuff properly
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2024-05-06 18:36:16 +02:00 |
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Dynamitos
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05bb1d0cee
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CULLING FINALLY WORKS
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2024-05-05 08:31:40 +02:00 |
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Dynamitos
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87b72dcd84
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Trying to fix mesh culling
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2024-05-04 13:25:19 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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247d6a54fb
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Fixing more stuff so i can import the car as well
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2024-05-01 19:39:57 +02:00 |
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Dynamitos
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dfcfc2bb1e
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It finally imports somewhat
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2024-05-01 19:05:48 +02:00 |
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Dynamitos
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2c1669aab4
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Reworked mesh asset loading
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2024-05-01 14:10:52 +02:00 |
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Dynamitos
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19922f4624
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Fixed stupid mesh shading bug
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2024-04-26 20:24:43 +02:00 |
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Dynamitos
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ab2bdfbd0e
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THE STREET FINALLY RENDERS
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2024-04-26 19:32:38 +02:00 |
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Dynamitos
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93ab9e38f0
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Adding combined image samplers
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2024-04-26 11:42:28 +02:00 |
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Dynamitos
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54cd77beb2
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Temporary remove slang
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2024-04-26 10:28:34 +02:00 |
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Dynamitos
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541b12aa5d
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Fixing some import problems
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2024-04-24 23:25:34 +02:00 |
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Dynamitos
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6b91568423
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Fixing mesh import
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2024-04-23 23:21:30 +02:00 |
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Dynamitos
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72336aa64f
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It finally works
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2024-04-23 19:11:06 +02:00 |
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Dynamitos
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80963edfd4
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Fixing a refactor error
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2024-04-23 17:08:39 +02:00 |
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Dynamitos
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89571e5298
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Fixing vulkan
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2024-04-23 08:11:44 +02:00 |
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Dynamitos
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8ea9c34ed4
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removing layout qualifier
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2024-04-21 21:15:15 +02:00 |
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Dynamitos
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16c7fb5159
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slang doesnt support mesh shading yet, exploring later
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2024-04-21 10:37:15 +02:00 |
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Dynamitos
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d09dcb3a33
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updating slang
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2024-04-20 21:42:41 +02:00 |
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Dynamitos
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acc976fe84
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this sucks, but there is hope
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2024-04-20 21:35:43 +02:00 |
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Dynamitos
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a27e280ab8
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I HAVE AQUIRED GPUTRACE
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2024-04-19 22:44:00 +02:00 |
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Dynamitos
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194a0e8b91
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Trying to fix metal shader compilation
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2024-04-19 18:23:36 +02:00 |
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Dynamitos
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21636f2460
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Fixing metal swapchain
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2024-04-18 13:33:35 +02:00 |
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Dynamitos
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a72e92ee37
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Fixing some shader stuff
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2024-04-17 14:33:06 +02:00 |
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Dynamitos
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d67c8ebffe
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Basic metal backend
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2024-04-15 13:48:34 +02:00 |
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Dynamitos
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dc2f0eac30
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Metal is impossible to debug, thanks apple
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2024-04-14 11:35:37 +02:00 |
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Dynamitos
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f5eb12a5de
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Descriptor sets and refactoring
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2024-04-13 23:51:38 +02:00 |
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Dynamitos
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efb2c0e169
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Adding DXC
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2024-04-12 09:27:30 +02:00 |
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Dynamitos
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4dc2df800a
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Basic buffer implementation
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2024-04-11 18:51:47 +02:00 |
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Dynamitos
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77dc9ef3fd
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Basic shader compilation
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2024-04-11 12:38:42 +02:00 |
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Dynamitos
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c3be0e23e7
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More skeleton
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2024-04-10 15:50:20 +02:00 |
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Dynamitos
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e9e483d9d1
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Adding descriptor skeleton
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2024-04-10 12:53:55 +02:00 |
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Dynamitos
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b830fd378c
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Changes to command ownership
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2024-04-10 10:23:06 +02:00 |
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Dynamitos
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2a7643ddf3
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Basic sync primitives
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2024-04-10 09:58:39 +02:00 |
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